
Authoritative.
Strategic.

Part I: The ABCs of Modding.
Chapter 1: Modifying the Game.
Chapter 2: Getting Familiar with Modding Tools and Techniques.
Chapter 3: Breaking Down the Game.
Part II: Making Your Own Maps.
Chapter 4: Getting Set Up for Mapping.
Chapter 5: Creating Your First Game Map.
Chapter 6: Decorating the Scene.
Chapter 7: Adding Lights and a Player.
Chapter 8: Putting the Pieces Together.
Part III: Expanding Your Creation.
Chapter 9: Expanding Your Map with Additions.
Chapter 10: Building with Optimization in Mind.
Chapter 11: Heading to the Great Outdoors.
Chapter 12: Adding a Few Details.
Chapter 13: Playing Alone or with Someone Else.
Part IV: Going Beyond the Basics.
Chapter 14: Scripting Advanced Actions.
Chapter 15: Creating Custom Textures.
Chapter 16: Gaming with GUIs.
Chapter 17: Separating Your Files.
Chapter 18: Re-Skinning the Models.
Chapter 19: Showing the World.
Part V: The Part of Tens.
Chapter 20: Ten Great Tips and Tricks.
Chapter 21:Ten Great Mods.
Appendix.
Index.
As a result of the adjustments in the way business is conducted, ownership of information does not carry the same clear accountability it once did. Physical and behavioural boundaries used ...
Developed by the CIO executive Council, Pathways is a unique, flexible, self-managed, self-paced 12-month CIO designed and delivered ...