
Authoritative.
Strategic.

C# and ASP.NET developers become more productive and efficient by utilizing the power of refactoring to improve the design of existing code
Danijel Arsenovski (Santiago, Chile), Microsoft MVP, is a senior developer and consultant and the author of Professional Refactoring in Visual Basic. He holds Microsoft's Solution Developer certification, is C# certified, and is often a featured speaker at Microsoft's technical conferences.
Chapter 1: Refactoring: What’s All the Fuss About?
A Quick Refactoring Overview.
The Refactoring Process: A Closer Look.
No Programmer Is an Island.
C# and Refactoring.
Summary.
Chapter 2: A First Taste of Refactoring.
Sample Application: Calories Calculator.
Refactoring in Action.
Implementing the Persistence Functionality.
Calories Calculator, Refactored Version.
Summary.
Chapter 3: Assembling a Refactoring Toolkit.
Using an Automated Refactoring Tool.
Unit-Testing Basics: The Testing Harness.
About Version Control.
Summary.
Chapter 4: Application Prototype: Rent-a-Wheels.
Interviewing the Client.
Taking the Initial Steps in the Rent-a-Wheels Project.
Making the Prototype Work.
Fast and Furious Approach to Programming.
Summary.
Chapter 5: Basic Hygiene.
Eliminating Dead Code.
Reducing the Scope and Access Level of Unduly Exposed Elements.
Using Explicit Imports.
Removing Unused Assembly References.
Basic Hygiene in the Rent-a-Wheels Application.
Summary.
Chapter 6: From Problem Domain to Code: Closing the Gap.
Understanding the Problem Domain.
Published and Public Interfaces.
Summary.
Chapter 7: The Method Extraction Remedy for Duplicated Code.
Encapsulating Code and Hiding the Details.
DecomposingMethods.
InliningMethods.
The Duplicated Code Smell.
Extract Method and Replace Magic Literal Refactoring in the Rent-a-Wheels Application.
Summary.
Chapter 8: Method Consolidation and Extraction Techniques.
Dealing with Temporary Variables.
Dealing with Long and Nested Conditionals.
Method Reorganization and Rent-a-Wheels.
Summary.
Chapter 9: Discovering Objects.
A Brief Object-Oriented Programming Overview.
Designing Classes.
Discovering Hidden Classes.
Summary.
Chapter 10: Advanced Object-Oriented Concepts and Related Refactorings.
Inheritance, Polymorphism, and Genericity.
Inheritance Abuse and Refactoring Solutions.
Making Use of Generics.
Summary.
Chapter 11: Code Organization on a Large Scale.
Namespaces.
Assemblies
C# Project File Structure Organization.
Namespace Organization and Windows Forms Inheritance in Rent-a-Wheels.
Summary.
Chapter 12: Refactoring to Patterns.
Design Patterns: What’s All the Fuss About?
Example Design Pattern: Abstract Factory.
Dependency Injection Pattern.
Refactoring to Patterns and the Rent-a-Wheels Application.
Summary.
Chapter 13: LINQ and Other C# 3.0 Enhancements.
Type Inference for Local Variables.
Summary.
Chapter 14: A Short History of the Web for Developers and ASP.NET Tooling.
Refactor! for ASP.NET.
HTML History and Its Legacy.
Catching Up with theWeb.
Summary.
Chapter 15: Refactoring ASP.NET Applications.
Refactoring HTML.
Refactoring ASP.NET Code.
Rent-a-Wheels and ASP.NET Refactorings.
Summary.
Appendix A: Rent-a-Wheels Prototype Internals and Intricacies.
Hand Over Button Click Event-Handling Code.
Display Button Click Event-Handling Routine.
Summary.
Appendix B: Unleash Refactor! for ASP.NET.
Index.
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