
Authoritative.
Strategic.

It's like a Web-site-in-a-book! First, there's some Web site insight to help you decide what you want your site to do. Then it's into the nitty-gritty of making it happen - building with Dreamweaver, adding animation with Flash, enabling collaboration with Contribute, using ColdFusion to access databases, and a whole lot more.
Discover how to
Andy Cowitt is a freelance Web developer who spent five years learning the trade at the award-winning firm 415, Inc. While at 415, Andy worked on multimedia presentations and Web sites for Apple, Oracle, Macromedia, the San Francisco Symphony, KQED, and Stag’s Leap Wine Cellars. He’s been using Macromedia’s products since each of them arrived on the scene. In his spare time, Andy plays guitar and ukulele and makes videos. He lives in Oakland with illustrator Michael Wertz and their dog, Olive.
Book I: An Introduction to Building Web Sites.
Chapter 1: Why Build a Web Site?
Chapter 2: Developing Web Content.
Chapter 3: Choosing the Right Tools for the Job.
Chapter 4: Best Practices for Web Development.
Book II: Dreamweaver 8.
Chapter 1: Introduction to Dreamweaver 8.
Chapter 2: Creating Basic Web Pages.
Chapter 3: Creating and Using Dreamweaver Sites.
Chapter 4: Punching Up Your Pages with Forms and Frames.
Chapter 5: Laying Out Pages with Layers.
Chapter 6: Using ColdFusion MX 7 Developer Edition in Dreamweaver 8.
Chapter 7: Advanced Web Page Design Techniques.
Chapter 8: Integrating Dreamweaver 8 with Other Macromedia Products.
Book III: Fireworks 8.
Chapter 1: Introduction to Fireworks 8.
Chapter 2: Fireworks 8 Basics.
Chapter 3: Working with Text, Shapes, and Images.
Chapter 4: Transforming Text, Shapes, and Images.
Chapter 5: The Power of Layers and Frames.
Chapter 6: Slicing Up Content for the Web.
Chapter 7: Advanced Fireworks 8 Tools.
Chapter 8: Integrating Fireworks 8 with Other Macromedia Products.
Book IV: Flash 8.
Chapter 1: Introduction to Macromedia Flash 8.
Chapter 2: Using the Graphics Tools.
Chapter 3: Working with Symbols.
Chapter 4: Making Your Life Easier with Layers.
Chapter 5: Creating Animation.
Chapter 6: Adding Sound and Video.
Chapter 7: Publishing Movies.
Chapter 8: Getting Interactive with ActionScript.
Chapter 9: Creating Interfaces with Components and Forms.
Chapter 10: Integrating Macromedia Flash 8 with Other Macromedia Products.
Book V: Contribute 3.
Chapter 1: Introduction to Contribute 3.
Chapter 2: Basics for Contributors.
Chapter 3: Contribute 3 Administration.
Chapter 4: Integrating Contribute 3 with Other Macromedia Products.
Book VI: FreeHand MX.
Chapter 1: Introduction to FreeHand MX.
Chapter 2: Understanding FreeHand MX Basics.
Chapter 3: Using the FreeHand MX Text Tools.
Chapter 4: Creating Illustrations with FreeHand MX.
Chapter 5: Transforming Text, Shapes, and Images with FreeHand MX.
Chapter 6: Exploring the Color Management Tools.
Chapter 7: Integrating FreeHand MX with Other Macromedia Products.
Book VII: ColdFusion MX 7 Developer Edition.
Chapter 1: Introduction to ColdFusion MX 7 Developer Edition.
Chapter 2: Working with the ColdFusion Administrator.
Chapter 3: ColdFusion MX 7 Developer Edition Basics.
Chapter 4: Understanding CFML Basics.
Chapter 5: Variables, Functions, and Structured Data.
Chapter 6: Using Databases with ColdFusion MX 7 Developer Edition.
Chapter 7: Advanced Features in ColdFusion MX 7 Developer Edition.
Chapter 8: Integrating ColdFusion MX 7 Developer Edition with Other Macromedia Products.
Index.
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