
Authoritative.
Strategic.

Gurdy Leete has been working as a computer animator, computer animation software engineer, and teacher of computer animation since 1981. He has been teaching Flash and other computer animation programs for 14 years at Maharishi University of Management, where he is an Assistant Professor of Digital Media. You can see his art on the Web at www.infinityeverywhere.net.
Part I: A Blast of Flash.
Chapter 1: Getting Acquainted with Flash 8.
Chapter 2: Your Basic Flash.
Part II: 1,000 Pictures and 1,000 Words.
Chapter 3: Getting Graphic.
Chapter 4: You Are the Object Editor.
Chapter 5: What’s Your Type?
Chapter 6: Layering It On.
Part III: Getting Symbolic.
Chapter 7: Heavy Symbolism.
Chapter 8: Pushing Buttons.
Part IV: Total Flash-o-Rama.
Chapter 9: Getting Animated.
Chapter 10: Getting Interactive.
Chapter 11: Extravagant Audio, High-Velocity Video.
Part V: The Movie and the Web.
Chapter 12: Putting It All Together.
Chapter 13: Publishing Your Flash Files.
Part VI: The Part of Tens.
Chapter 14: Ten Frequently Asked Questions.
Chapter 15: The Ten Best Flash Resources.
Chapter 16: Ten Flash Designers to Watch.
Part VII: Appendixes.
Appendix A: Installing Flash and Setting Your Preferences.
Appendix B: The Property Inspector and the Panels.
Appendix C: What’s on the Companion Web Site.
Index.
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