
Authoritative.
Strategic.

Chuck Sphar escaped Microsoft’s C++ documentation camps in 1997, after six years’ hard labor as a senior technical writer. He’s perpetrated two previous tomes, one on object-oriented programming for the Mac and one on Microsoft’s MFC class library. He’s currently finishing a novel about ancient Rome (againstrome.com) and gobbling mouthfuls of .NET programming. Chuck can be reached for praise and minor nits at csharp@chucksphar.com.
Part I: Creating Your First C# Programs.
Chapter 1: Creating Your First C# Windows Program.
Chapter 2: Creating Your First C# Console Application.
Part II: Basic C# Programming.
Chapter 3: Living with Variability — Declaring Value-Type Variables.
Chapter 4: Smooth Operators.
Chapter 5: Controlling Program Flow.
Part III: Object-Based Programming.
Chapter 6: Collecting Data — The Class and the Array.
Chapter 7: Putting on Some High-Class Functions.
Chapter 8: Class Methods.
Chapter 9: Stringing in the Key of C#.
Part IV: Object-Oriented Programming.
Chapter 10: Object-Oriented Programming — What’s It All About?
Chapter 11: Holding a Class Responsible.
Chapter 12: Inheritance — Is That All I Get?
Chapter 13: Poly-what-ism?
Part V: Beyond Basic Classes.
Chapter 14: When a Class Isn’t a Class — The Interface and the Structure.
Chapter 15: Asking Your Pharmacist about Generics.
Part VI: The Part of Tens.
Chapter 16: The 10 Most Common Build Errors (And How to Fix Them).
Chapter 17: The 10 Most Significant Differences between C# and C++.
Appendix: About the CD.
Bonus Chapters on the CD-ROM!
Bonus Chapter 1: Some Exceptional Exceptions.
Bonus Chapter 2: Handling Files and Libraries in C#.
Bonus Chapter 3: Stepping through Collections.
Bonus Chapter 4: Using the Visual Studio Interface.
Bonus Chapter 5: C# on the Cheap.
Index.
End-User License Agreement.
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