Beginning Linux Programming, 4th Edition
All of Neil’s “home” projects are developed using Linux. He says Linux is much easier because it supports quite a lot of features from other systems, so that both BSD- and System V-targeted programs will generally compile with little or no change.
Neil is currently working as an Enterprise Architect specializing in IT strategy at Celesio AG. He has a background in technical consultancy, software development techniques, and quality assurance. Neil has also programmed in C and C++ for real-time embedded systems.
Rick Stones started programming at school (more years ago than he cares to remember) on a 6502-powered BBC micro, which, with the help of a few spare parts, continued to function for the next 15 years. He graduated from Nottingham University with a degree in Electronic Engineering, but decided software was more fun.
Over the years he has worked for a variety of companies, from the very small with just a dozen employees, to the very large, including the IT services giant EDS. Along the way he has worked on a range of projects, from real-time communications to accounting systems, to very large help desk systems. He is currently working as an IT architect, acting as a technical authority on various major projects for a large pan-European company.
A bit of a programming linguist, he has programmed in various assemblers, a rather neat proprietary telecommunications language called SL-1, some FORTRAN, Pascal, Perl, SQL, and smidgeons of Python and C++, as well as C. (Under duress he even admits that he was once reasonably proficient in Visual Basic, but tries not to advertise this aberration.)
Table of Contents
Chapter 1: Getting Started.
Chapter 2: Shell Programming.
Chapter 3: Working with Files.
Chapter 4: The Linux Environment.
Chapter 5: Terminals.
Chapter 6: Managing Text-Based Screens with curses.
Chapter 7: Data Management.
Chapter 8: MySQL.
Chapter 9: Development Tools.
Chapter 10: Debugging.
Chapter 11: Processes and Signals.
Chapter 12: POSIX Threads.
Chapter 13: Inter-Process Communication: Pipes.
Chapter 14: Semaphores, Shared Memory, and Message Queues.
Chapter 15: Sockets.
Chapter 16: Programming GNOME Using GTK+.
Chapter 17: Programming KDE Using Qt.
Chapter 18: Standards for Linux.
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