What is gamification?
- 30 August, 2012 13:33
- Comments
One estimate puts the amount of time people spend playing Angry Birds as being in the region of 16 years. Every hour. Of every day. Farmville has a monthly active user base of 18,300,000, including some 3,200,000 daily users. World of Warcraft, the world's most successful massively multiplayer online game, has a user base of 9.1 million. Down from the 12+ million it could once claim but still impressive.
But, outside of businesses trying to make a buck from gamers, does any of this matter for organisations? Proponents of gamification argue that it does.
"Just imagine if you could hook that level of engagement into the workplace and hook together the business performance and an individual's career through such mechanisms," says Ian Sharpe, principal consultant at UXC Consulting.
"There's no doubt at that level of commitment we could have far stronger business results and a far greater buy in to where we're trying to achieve and move the business towards."
Researchers examine progressive, multi-modal smartphone security
What's your idea worth? Building a social knowledge market with Barter
How Haiku is building a better BeOS
Syllable OS: Creating a better desktop operating system
Open Source Spotlight - OpenStack: Building a more open Cloud
Gamification is employing some of the mechanics found in games to foster engagement. This can be for the purposes of building a loyal customer base and directly increasing revenue by promoting a product, but it can also be through changing how an organisation engages its employees internally or the use of game-style elements to make dealing with data easier.
The concept can frequently been found at the heart of social networks; Foursquare's system of badges, for example. But it can also encompass something as simple as a progress bar, which gives a person a visual indication of how much more effort they need to put in to achieve a goal (a new badge for their social networking account, a free coffee, an extra 'level' for their account). The aim is ultimately the same: Get the person to engage in a certain set of desired behaviours.
The Commonwealth Bank of Australia's home loans division has employed gamification to boost revenue. It's 'Investorville' app lets consumers go through a simulated process of property investment, with the aim of making people feel more comfortable about signing up for a CBA home loan.
Enterprises have sought to draw on elements from games to drive productivity, adding a gaming layer to help workers grapple with complex tasks or analyse masses of data in a visual way, taking advantage of the human brain's capacity for pattern recognition. At the SAP Gamification Cup in 2011, a team demonstrated an interface that could depict a manufacturing plant, complete with its links to customers and vendors.
Join the CIO Australia group on LinkedIn. The group is open to CIOs, IT Directors, COOs, CTOs and senior IT managers.
- Bookmark this page
- Share this article
- Got more on this story? Email CIO
- Follow CIO on twitter
- being in the region of 16 years
- monthly active user base of 18,300,000
- Researchers take the hassle out of mobile security
- What's your idea worth? Building a social knowledge market with Barter
- Developer interview: How Haiku is building a better BeOS
- Syllable OS developer interview: Building a better operating system
- Open Source Spotlight - OpenStack: Building a more open Cloud
- Gamification - good business sense or juvenile practice?
- wrote in a blog entry
- predicted last year
- What went wrong with the Hubble Space Telescope (and what managers can learn from it)
- used the example of a pub's 'happy hour'
- report
- Techworld Australia
- Computerworld Australia
- @rohan_p
- Defending Against Increasingly Sophisticated Cyber Attacks
- Analyst Paper - The Total Economic Impact To IBM WebSphere Application Server Migrating From An Open Source Environment
- Cost Savings Through Virtual Patching
- Myths and Realities of “Top to Shop” in Manufacturing
- Five Steps to Managing Content in Context
-
Spiceworks' free management software gets integrated MDM
-
Opinion: Why national e-health is not for everyone
-
Opinion: Why national e-health is not for everyone
-
Opinion: Why national e-health is not for everyone
-
Opinion: Why national e-health is not for everyone
-
Top 10 tips for Migration
As users bring multiple devices to the workplace, IT departments need to have a single view of all their mobile devices. Find out how to build a secure and reliable management platform for next generation mobile computing across multiple platforms. Click for more! -
Hybrid IT Service Management: A Requirement for Virtualisation and Cloud Computing
When competition is tough and resources are limited, corporate leaders are depending on growing their existing capabilities in order to grow their business. Information technology can be a unique catalyst for business growth, delivering a competitive advantage when creatively applied to established and emerging problems. Read more on what trends are accelerating the value of IT. -
The Foundation for Cloud Management
For businesses looking to provide real-time business solutions to employees and customers alike, you need to have a comprehensive network management strategy. The network is the foundation of all successful cloud services; it must be robust to meet traffic, efficiency, and performance demands. Download today the four steps to get your network operations cloud-ready.














